Case Study · ZoomInfo Lite

First impressions
that activate.

Company ZoomInfo · ZoomInfo Lite
My Role Product Design Director
Scope End-to-end onboarding experience
ONBOARDING
ZoomInfo Lite · Onboarding Experience
Overview

An onboarding that took
without giving anything back

ZoomInfo Lite is the free-tier entry point to ZoomInfo: a self-serve product for sales and marketing professionals who want to experience the platform's data intelligence before committing to an enterprise plan. It exists as a top-of-funnel growth lever. The onboarding is where that either happens or doesn't.

The previous flow collected information at every step and gave users nothing in return. No preview, no signal, no reason to keep going. Drop-off was high, return rates were low. We needed to shift from a one-way data collection flow to a two-way value exchange where every input is immediately reflected back as something useful.

I led the design from discovery through launch as Product Design Director, working across product design, motion, product management, and engineering. The result was a measurable improvement in activation, day-one return rate, and onboarding completion.

Company ZoomInfo Technologies
Product ZoomInfo Lite (Free Tier)
My Role Product Design Director
Team Size 2 Designers · 2 PMs · Engineering
Deliverables Strategy · UX · Visual Design · Motion
Platform Web
My Role

Director, not spectator.

I led this initiative from the inside out: shaping the design brief, running alignment sessions with Product and Leadership, directing the team's exploration, and staying embedded from information architecture through final animation specs. My job is to push the work forward alongside the people making it, not review it from above.

01
Strategic framing
Defined the design brief, success criteria, and the central question: how do we turn a sign-up into a moment of genuine value?
02
Creative direction
Directed visual design, interaction patterns, and motion language. Established the design system vocabulary for onboarding and ensured consistency across every screen and state.
03
Team mentorship and delegation
Assigned ownership deliberately across the team: designers owned specific screens and interaction problems while I held the flow, the narrative, and the handoffs.
04
Cross-functional alignment
Facilitated design reviews with Product, Engineering, Marketing, and Leadership. Translated design decisions into business rationale and kept the work grounded in real constraints.
Context & Problem

Users didn't leave
because they didn't care.

ZoomInfo Lite is a free, self-serve tier of the ZoomInfo platform, giving sales and marketing professionals access to company and contact intelligence without an enterprise commitment. It exists as a top-of-funnel growth lever, letting the product prove its value before conversion. The onboarding is where that either happens or doesn't.

Users left because the product never gave them a reason to stay. They arrived curious, left without direction, not because the data wasn't there, but because the flow never made it feel relevant to them. Every percentage point improvement in activation has downstream consequences for conversion. We weren't designing an orientation. We were designing a sales motion that had to feel like genuine help.

What we heard in interviews

We give Lite users credits in exchange for their time. That gave us direct access to engaged participants, mostly from small and mid-size companies, people wearing multiple hats across sales, marketing, and operations.

"
I wasn't sure what to do first. There was just… a lot of stuff."
"
I couldn't tell if the data was relevant to me specifically."
"
I'm a team of two. I don't have time to figure out a new tool. It needs to show me something useful right away."

What the data confirmed

~58%
of new Lite sign-ups did not return after their first session.
<30%
of users completed the original onboarding flow. The rest abandoned partway through.

Users were time-poor and quick to disengage. The product had two minutes to earn their attention, and it wasn't doing it.

The Onboarding Journey

A flow designed to
accelerate understanding

The journey is structured in three acts: learn about the user, show them something relevant, give them their first real action. Every step was tested against one question: does this move the user toward value, or does it ask them to wait?

01
Personalization gate
Who are you? Let us calibrate.

Users identify their business function, role, and company size. On the right, those answers instantly become a personalized context statement: "I'm an Account Executive on the Sales team at [their company]." The form becomes a mirror.

The right panel signals that the platform is paying attention, and that everything ahead is shaped around them.

02
Goal setting
What are you here to accomplish?

Once we know who the user is, we ask what they're trying to do. The options use real use-case language, not generic categories: "Find contacts at target accounts," "Build a pipeline list," "Understand a market segment."

The selection routes the post-onboarding experience. The platform responds.

03
Value preview
Here's what we found for you.

Before the user has typed a single search, we surface a preview of what the platform can show them: real data, pre-filtered based on their stated role and goal. We call this the value reveal. A curated data card: one company, three contacts, a stat relevant to their role. Enough to feel useful. Focused enough to stay clear.

The Full Onboarding Flow
Experience Principles

The design language
behind the work

Before any screen was drawn, we established the interaction and visual language that would govern the experience. These were constraints, not aesthetic preferences. They kept decisions consistent as the team worked in parallel across multiple flow states.

Clarity over completeness
We would always show less and mean more. Every element on screen needed to justify its presence. If it wasn't moving the user forward, it wasn't there.
Visual Language
Progressive disclosure
Information was structured like a conversation: one question at a time, with the UI listening and responding in kind. No cognitive pile-ons.
Interaction Design
Motion as narrative
Each transition moved the user forward through the mental model, not just to the next screen. Animation carried meaning, not decoration.
Motion Design
Split attention intentionally
The two-panel layout, with a form on the left and a personalized preview on the right, let users do and see simultaneously. Input became reward, instantly.
Layout System
Tone: confident, not pushy
Microcopy, labels, and empty states were written to feel like a knowledgeable colleague. Helpful, direct, and respectful of the user's intelligence.
Content Strategy
Brand presence without friction
The visual design needed to feel premium and trustworthy, the same bar as enterprise ZoomInfo, but without the density that comes with a full platform.
Visual Quality
Outcomes & Impact

The work moved
the numbers

We measured success across three horizons: activation (did users reach their first meaningful action?), engagement (did they return?), and conversion (did Lite users upgrade?). All three improved.

+34%
Onboarding completion rate
More users completed all onboarding steps vs. the prior experience
−48%
Day-one drop-off
Reduction in users who never returned after their first session
2.1×
Faster time to first action
Median time from sign-up to first meaningful platform interaction
+22%
7-day return rate
Users who returned within one week of sign-up, vs. pre-redesign baseline

What drove the improvement

The personalization gate was the single highest-leverage change. Users who completed the role and goal selection steps showed 3x higher 7-day retention than those who skipped any part of the profiling sequence.

Conversion signal

Users who went through the new onboarding were more likely to reach the data export limit (the primary conversion trigger) within their first 30 days. Getting people into the product is what surfaces the upgrade moment.

Qualitative signal

Post-launch in-app feedback surfaced two phrases repeatedly: "It felt like it actually knew what I needed" and "The setup was surprisingly quick." Both mapped directly to the design goals: personalization and speed-to-value.

Internal impact

The work reset the bar for how the broader Lite team approached new feature launches. The split-panel pattern became a reusable primitive. The motion system was adopted by other product teams. And the design team's credibility as a strategic partner grew measurably through this project.

Reflection

What this project
taught me

01
Onboarding is a product, not a setup wizard
The framing shift that unlocked everything: treating onboarding as a product in its own right, with its own user journey, success metrics, and design bar, rather than as a precursor to the "real" product.
02
Personalization has to be immediate to feel real
Timing matters as much as depth. Showing users a relevant result within the first screen changed how they perceived everything that followed. Personalization delivered late doesn't land the same way.
03
Motion earns trust when it's honest
The staggered data reveal worked because it mimicked real retrieval behavior. The moment animation feels performative rather than informative, users feel manipulated. The line between delight and distrust is surprisingly thin.
04
Stakeholder alignment is a design skill
We pushed back on the single-column flow. We defended the live preview panel. We held the case for the animation timeline. None of that happens without connecting each design decision to a business outcome.

Onboarding is the product's first opportunity to demonstrate that it understands who the user is and what they're trying to accomplish.